Skip to product information
1 of 68

TSA Nerve (Test Blend ) Temple "Ancient Gods" Disc Golf Putter

Regular price €14.99
Regular price Sale price €14.99
Write a review
| Ask a question
1 item left
  • Speedi 4

    The first number is the speed of the disc. It can range from 1-14. Putters are rated 1-3 and are designed to function at low speeds any player can use. Mid range discs are 4-5 and require more speed when thrown to achieve their desired results. A fairway driver will be speed 6-8, these discs fly mostly straight. Discs that are speed 9 and above are classified as distance drivers. Throwing a distance driver takes a significant amount of power to get up to speed, players are rewarded with additional distance if they learn to control these discs. New players are cautioned that speed does not equal distance. Due to the difficulty of controlling higher speed discs, a beginner could find that a light weight disc with a speed of 6 or 7 could fly farther for them than a max distance driver with a speed of 13. In fact most new players should learn by throwing putters only so they can develop the proper form. After a few weeks they'll begin to get reliable results and are ready ×

  • glidei 3

    This second rating is numbered 1 – 6. Glide describes a disc’s ability to remain in flight. Discs with higher glide ratings will fly further than discs rated lower in this category. A high glide rating is good when the goal is distance, but can have the wrong effect for putts and approach shots. Sometimes overshooting the basket can be worse than not making it far enough. Low glide ratings such as 1 or 2 are popular with upshot putters because they don't fly for distance but for a little extra control. Glide is different for different kinds of discs as well. A putter with a glide of 4 will stay airborne much longer than distance drivers with a glide of 4 ×

  • Turni 0

    Third in Innova’s flight rating system is turn. Turn is rated from 1 to -5?, with -5 being the most understable. The lower the numer, the more striking turn will result. A newer, slower-throwing disc golfer using an understable disc with a ‘high’ negative turn rating will enjoy great distance, as the disc isn’t going to fade as quickly. Also, players whose farthest throw is 200 feet or less probably won’t notice any turn in the flightpath. Once a player gets more speed and power, they will see their understable discs start turning to the right at the beginning of the flight before fading to the left at the end. Discs rated -4 or -5 are popularly used for rollover or roller throws by experienced players. Some discs have 0 turn which means that they'll start to fade when they run out of speed during the flight and at no point will they turn. It's important to carry at least one disc with a high turn rating in your bag for rounds. ×

  • Fadei 3

    This last rating category ranges from 0 to 5; with a disc rated 0 being the straightest finishing, while a disc rated 5 fading the most during the last portion of the flight. Even discs rated lowest in turn will still ‘fade’ as the disc slows at the end of the flight. A disc with a higher fade rating is useful for a hole with a dogleg. Straight finishing discs are great for control, discs with little fade are normal. If you're a Right-hand backhand thrower you'll find that almost every disc wants to fade to the left at the end of your flight. Discs with a 4 or 5 fade rating are excellent in heavy winds. They sacrifice a little of the distance but make sure that the disc won't do anything unexpected. Discs with a low fade are more susceptible to being affected by the wind. ×

Flight path

Release angle

Disclaimer:
The illustrated disc flight line is based on the manufacturer field testing results, during its development process. So, to level the playing field we chose to put a different spin on things for such visual illustrations. Sticking to the manufacturer's test results will offer you a good baseline for how that particular disc will fly.

Product Description

The ThoughtSpace Athletics "Ancient Gods" Nerve Temple is a very overstable approach disc. It handles the torque of a full forehand drive if you want, but it's still not flipping over. This beadless approach disc is in a softer plastic than the original run and has a very slight convex top. This will give the disc slightly more glide even though it's not really meant to do that. The stamp features a skull wearing a leopard head which is wearing a snake. There are feathers and flowers and fires around a temple. As always, TSA crushes the stamp game like no one else.

The flight path of the Temple is overstable and not far. It's similar to the Zone/Pig/Harp/Slammer/Toro/Tactic but the Temple feels like it's a tetch more dumpy than those discs. You're going to love this disc inside 100 feet when you want to get up and down. It's always going to do the same thing, even if you throw it on a soft flex it will dump. The Temple is definitely built for the advanced skill player who wants to get easy putts.

Nerve plastic from TSA is a baseline blend. It's soft and grippy, but perfect for an approach disc because when it does get dings and nicks in the plastic you won't care. You'll just get extra grip and touch, and it's still a Temple so it won't be flippy.

The ThoughtSpace Athletics "Ancient Gods" Temple is a must bag if you're a TSA fan or if you're someone who wants to get up and down. It's going to go out straight for 50% of the flight and then hyzer and get down. Throw it again and again and you'll learn to love this disc.

Other Plastic Options

Plastic Benefits

Nerve Plastic

  • Premium durability long term use.
  • Extra flex in the polymers.
  • Very grippy for not baseline plastic.

Customer Reviews

Write a review
| Ask a question